![]() ![]() There's also a dynamic turn-based campaign, where you can pretty much do everything that's possible in the RTS layer, whether that's dropping artillery strikes on enemy or sending engineers in to deactivate mines. In Company of Heroes 3 (opens in new tab), the focus is on the Med, with the fighting taking place across North Africa and Italy. Relic is finally returning to its World War 2 RTS, but there have been significant changes. These are the strategy games we're most looking forward to, so check out what you should be keeping an eye on. We're always updating this list, and below are a few upcoming games that we're hoping we'll eventually be able to include. And if the World War 2 setting isn't your cup of tea, the older Wargame series still represents some of the best of both RTS and wargaming, so they're absolutely worth taking for a spin. In multiplayer, though, it's pretty great. The sequel, Steel Division 2 (opens in new tab), brings with it some improvements, but unfortunately the singleplayer experience isn't really up to snuff. It's got explosive real-time fights, but with mind-boggling scale and additional complexities ranging from suppression mechanics to morale and shock tactics. Normandy 44 takes the action back to World War 2 and tears France apart with its gargantuan battles. Steel Division: Normandy 44 (opens in new tab) takes its cues from Eugen Systems' exceptional Wargame series (opens in new tab), combining the titular subgenre with loads of RTS goodness. There's nothing quite like ending a fight in the first round by just eviscerating everything. Experimentation and cheese are very much encouraged, and the arenas soon reveal themselves to be clever tactical puzzles where you're not simply trying to defeat your enemies, but doing so with superhuman speed. With the right mix of heroes and cards, you can push against these limitations and constantly move around the battlefield, using a mix of card and environmental attacks to unleash holy hell on your foes. From this simple and seemingly limited foundation, Firaxis creates magic. In a regular fight you'll have three card plays and one opportunity to move. ![]() Each hero comes with a deck that, in battle, gets mixed up with cards from two other heroes, creating a hand that lets you control all of them. It's a busy game, but all of it just feels great.Īll of the social and roleplaying stuff is fantastic, but if you're reading this list then you're probably even more interested in its tactical chops. But Firaxis's skill at crafting tense battles and dense systems is still very much on display. From the card-based tactical combat to the emphasis on the social lives of superheroes, this tactical RPG eschews the legacy of XCOM in favour of experimentation. Midnight Suns was not how I expected Firaxis to follow up XCOM. All of them have some handy unique abilities, and yes, they can go toe-to-toe with massive war machines. Each faction has a heroic unit, each accompanied by their very own pet. To cheer yourself up, you can watch a bear fight a mech. The level of destruction is as impressive as it is grim. Thanks to mortars, tank shells and mechs that can walk right through buildings, expect little to remain standing. When the dust settles after a big fight, you'll hardly recognise the area. There are plenty of them, from little exosuits to massive, smoke-spewing behemoths, and they're all a lot of fun to play with and, crucially, blow up. Set in an alternate 1920's Europe, factions duke it out with squishy soldiers, tanks and, the headline attraction, clunky steampunk mechs. If you played Company of Heroes and thought "What this really needs is some giant mechs", Iron Harvest (opens in new tab) might be the RTS for you. Since launch, it's also benefited from some great DLC, including a new format that introduces historical bookmarks that expand on different events from the era. The fight over China also makes for a compelling campaign, blessed with a kind of dynamism that we've not seen in a Total War before. It feels like a leap for the series in the same way the first Rome did, bringing with it some fundemental changes to how diplomacy, trade and combat works. Each is part of a complicated web of relationships that affects everything from diplomacy to performance in battle, and like their Warhammer counterparts they're all superhuman warriors. Total War: Three Kingdoms (opens in new tab), the latest historical entry in the series, takes a few nods from Warhammer, which you'll find elsewhere in this list, giving us a sprawling Chinese civil war that's fuelled by its distinct characters, both off and on the battlefield. ![]()
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